Asemblance - All Achievements Guide

A step-by-step guide to unlocking all Achievements in Asemblance. 

This guide will show you how to unlock all Achievements in Asemblance. Created by Nilo Studios, Asemblance explores the idea of memory and consciousness through a disjointed narrative. It’s incredibly complicated with very little information being freely given and with a few of the most difficult to unlock Achievements in a long time. Here’s how to unlock all Achievements in Asemblance.

The Loop Achievement

The Loop
The Loop

The Loop Achievement is the first Achievement you can unlock. Start by answering the questionnaire. Load and enter Woodland Ridge. Follow the on-screen prompts resulting in your exiting the simulation. Load Asemblance Office and approach the left desk. Zoom in on the monitor, which will alter the world. Exit the simulation. Load Woodland Ridge, move around to the right, and look at the blue butterfly on the rock. At this point you will be transported to an apartment. Approach the figure to be transported back to the start of the game. Upon doing so, you will unlock The Loop Achievement.

AI Shutdown Achievement

To unlock the AI Shutdown Achievement in Asemblance, you will need to unlock the previous Achievement, The Loop. Begin by accessing the monitor and answering the questionnaire.  Load 431 E Terrance Dr, then head to the bedroom and listen to the voice machine to learn about the “time skip” mechanic. Exit the simulation and load up the Asemblance Office. Zoom in on the digital clock to speed up time, then listen to the tape, causing time to speed up again. Approach the desk and listen to the phone’s answering machine. Exit the simulation.

Phone on the desk
Phone on the desk

Load 431 E Terrance Dr and move into the lounge room. Zoom in on the digital clock to shift time, then get the flashlight from the side table. Go to the bedroom and approach the door at the back. You will be removed from the simulation.

Load the Asemblance Office and head into the backroom that is now accessible. Zoom in on the blueprint on the wall to learn about AI Shutdown. Exit the Simulation, and head to the right side into the dark corridor. Your flashlight will automatically switch on. In the back of the room on the left is a maintenance panel with a button labeled: Emergency A.I. Shutdown. Press the button to unlock the AI Shutdown Achievement.

Your Mind Achievement

To unlock the Your Mind Achievement in Asemblance, continue from the AI Shutdown Achievement and load 431 E Terrance Dr. Zoom in on the clock in the lounge room to advance time. Go to the bedroom, approach the back door, and follow the figure into the rear room until the simulation ends.

The Clock
The Clock

Continue walking forward into the machine. Keep going as your speed gains. It will eventually speed up until you start at the beginning of the game again, with the siren blaring. Approach the terminal and fill out the questionnaire. Then load the new file titled: ! File Corru-*(#

Walk into the machine to unlock the Your Mind Achievement. Walk through the door to begin again.

Nice Try Achievement

To unlock the Nice Try Achievement in Asemblance, you must have already pressed the button and successfully shutdown the AI. Once the AI has been shutdown once, return to the button at any point to initiate an alternative snippet of dialogue. Push the button again to unlock the Nice Try Achievement.

The “Truth” Achivement

The Truth
The "Truth"

To unlock the Achievement called The “Truth” in Asemblance, you will need to have completed the previous Achievements.

Load 431 E Terrance Dr, go into the bedroom, and approach the figure. Exit the simulation, then load Woodland Ridge and approach the figure. You will be transported to a version of ! File Corru-*(# with a female voiceover. This will unlock the Achievement called The “Truth”. Pass through the door to begin again.

Blue Achievement

Blueshift Ending
Blueshift Ending

You must complete all previous Achievements in Asemblance to be able to unlock the Blue Achievement. This Achievement requires you to access the Blueshift reality.

Load Woodland Ridge, then enter and void the figure. Move to the right and zoom in on the blue butterfly to be transported back to the starting area. Move into the machine and you will be transported back again. Select Woodland Ridge again, this time avoiding the figure, and move toward the butterfly to zoom in on it. You will be transported to 431 E Terrance Dr. Go to the bedroom and approach the figure.

Load ! File Corru-*(# and enter to unlock the Blue Achievement. Move through the door to start again.

Green Achievement

Greenshift Ending
Greenshift Ending

You must have completed the Blue ending to unlock the Green Achievement in Asemblance. This Achievement requires you to access the Greenshift reality.

Start at the computer, select Woodland Ridge, avoid the figure, and zoom in on the blue butterfly. You will be transported back to the terminal. Enter through the white field to be transported back to the terminal again and into the Blue reality.

Load up Woodland Ridge, avoid the figure and zoom in on the blue butterfly to be transported to 431 E Terrance Dr. Race to the bedroom and approach the open door. Be quick, because it will close. If you passed through the door in time, you will be transported back to the terminal in a green world. Pass through the green field to be transported back to the terminal.

Load up ! File Corru-*(# and enter to unlock the Green Achievement. Move through the door to start again.

White Achievement

You must complete all previous Achievements in Asemblance to be able to unlock the White Achievement. This Achievement requires you to access the Whiteshift reality.

Enter Woodland Ridge, avoid the figure and approach the blue butterfly. Zoom in on the butterfly to be transported back to the terminal. Move through the machine to remove the field. Load Woodland Ridge again, avoid the figure and zoom in on the butterfly to be transported to 431 E Terrance Dr. Race to the bedroom and pass through the door to gain access to the Green reality. Move through the machine to remove the static field.

For the following, you will need a stopwatch. Load 431 E Terrace Dr and as soon as you see it become visible, begin your stopwatch. Enter the simulation and stand near the table in the lounge room. When your stopwatch reads 1:01, open the drawer. Leave the stopwatch running. Go to the bedroom and stand in front of the bullet hole in the wall next to the painting. When your stopwatch reaches 2:16, zoom in on the bullet hole. Assuming everything went correctly, a picture will appear.

Leave the simulation and load up ! File Corru-*(# to unlock the White Achievement.

If you followed this guide you will have unlocked all Achievements in Asemblance.

Sam Chandler

Australian writer who has a penchant for Souls games, an addiction to Destiny, and a love for the indie.

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