Arkane Studios Is Considering A Dishonored VR Game

Imagine getting to explore Dunwall in virtual reality.

Right now, Arkane Studios’ main focus is undoubtedly on making sure that all goes well for the impending launch of Dishonored 2. However, the studio recently revealed that they are also beginning to think about what’s next for the Dishonored IP; namely, a potential virtual reality game.

Speaking with Games Radar, Dishonored 2 level designer Christophe Carrier talked about how Arkane has been following the VR scene closely, and how he would love to do a Dishonored experience using virtual reality.

Carrier was careful clarify that the Dishonored VR experience which he and the rest of Arkane had in mind wouldn’t simply be a VR remake of the original Dishonored, but would instead be a completely new gameplay experience specifically tailored for virtual reality.

Carrier even went into specific detail about how the player would potentially move around in a Dishonored VR experience, as well as what sorts of elements from the standard games probably wouldn’t be included in a VR title:

"Your only transportation or mobility would be Blink, and you wouldn’t have all the fatalities because they are animated and you don’t want to do that because you’re going to throw up!"

For those who don’t know, the “Blink” which Carrier refers to is a signature ability featured in both Dishonored and Dishonored 2 that allows players to quickly teleport around an environment, confusing enemies and quickly scaling tall vertical structures with ease. The ability is pretty fun to use in non-VR Dishonored games, but I’d imagine getting to actually feel like you’re the one blinking around would be quite disorienting, especially for those with an inherent fear of heights.

No specific plans have been locked in at this time, but considering how much thought and consideration Arkane has apparently put into a potential Dishonored VR experience, don’t be too surprised if the studio decides to make more concrete commitments once Dishonored 2 is wrapped up. 

Nate Hohl

Nate Hohl got his start in the video games journalism industry shortly after graduating college and since then he has come to find enjoyment in critiquing various forms of media (games, movies, books, etc.) and seeing how they affect our ever-developing idea of culture. If you'd like to contact him, you can do so via his email address, nate.hohl@greenlitcontent.com, or his admittedly oft-neglected Twitter account @NateHohl.

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