Unconfirmed: Disgruntled Hello Games Employee Calls No Man's Sky A Mistake

Come read a sordid tale of hacks, tweets, and apparent bitterness.

Earlier this morning, a Twitter account sent out a tweet which contained a single sentence: “No Man’s Sky was a mistake.” Ordinarily this wouldn’t be such a big deal, everybody’s entitled to their own opinion after all. However, what was strange about this particular tweet was that it was posted by the official Twitter account of Hello Games—the developer behind No Man’s Sky.

To quote the indomitable Star Fox antagonist Star Wolf, “what the heck?”

The tweet was quickly deleted and Hello Games soon set the account access to private, leading many to speculate that perhaps the account had been hacked by a malicious user who wanted the public to think that Hello Games had lost faith in its own game. The most recent Tweet from Hello Games seems to corroborate this theory, claiming that the account is “not hacked anymore.”

Hello Games studio head Sean Murray also worked to validate the hacking story using his personal Twitter account, implying in a follow-up tweet that the hack was the result of a breach in Hello Games’ LinkedIn profile.

However, a report from Forbes paints a slightly different picture, asserting that what happened wasn’t so much a hack as it was a disgruntled employee deciding to use the studio’s official Twitter account to take matters into their own hands.

We’ve reached out to Hello Games to see if we can get a clearer picture of what exactly happened, but I’m sure they’re getting bombarded by similar requests at the moment, so we’re not holding our breath for a quick or thorough response. We’ll update this story if and when Hello Games responds.

Whatever went down this morning, it’s certainly not the first time that No Man’s Sky has found itself the subject of controversy.

Nate Hohl

Nate Hohl got his start in the video games journalism industry shortly after graduating college and since then he has come to find enjoyment in critiquing various forms of media (games, movies, books, etc.) and seeing how they affect our ever-developing idea of culture. If you'd like to contact him, you can do so via his email address, nate.hohl@greenlitcontent.com, or his admittedly oft-neglected Twitter account @NateHohl.

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