Modern Warfare Remastered Will Have 20 Prestige Levels

For those who really don’t mind grinding.

In the Call of Duty series, reaching the maximum rank in a game’s multiplayer component allows a player to trigger an optional process called “prestiging” in which they reset their multiplayer rank back down to rank one and often receive special bonuses for doing so. Now, early access players of Modern Warfare Remastered have apparently confirmed that the upcoming remake of the original Modern Warfare will allow players to prestige a total of 20 different times.

While neither Activision nor Infinity Ward have confirmed the final prestige level number for Modern Warfare Remastered, users have been reporting to fan site Charlie Intel that there’s a total of 20 different prestige levels for the game, doubling the number of prestige levels that were available in the original Modern Warfare. This means that dedicated players can work their way up the Modern Warfare Remastered multiplayer ranking ladder a grand total of 20 times, something which equates to a whole lot of grinding.

If the reports are true, players will also have more incentive to prestige thanks to the fact that Modern Warfare Remastered will apparently also use the Prestige Token system, which was first introduced in Call of Duty: Black Ops 3 and will also be used in Call of Duty: Infinite Warfare.

Under the system, players receive a single Prestige Token every time they prestige, and they can use the Token to permanently unlock a single multiplayer item such as a weapon, perk, or scorestreak, allowing them to gain access to items which are normally rank-restricted much sooner than usual.

Meanwhile, the buzz surrounding Infinite Warfare (through which Modern Warfare Remastered will be available) has been heating up thanks to recent happenings including the game’s new live-action trailer and recent eSports-centric event. Both Infinite Warfare and Modern Warfare Remastered will launch on November 4th (this coming Friday) for PlayStation 4, Xbox One, and PC.

Nate Hohl

Nate Hohl got his start in the video games journalism industry shortly after graduating college and since then he has come to find enjoyment in critiquing various forms of media (games, movies, books, etc.) and seeing how they affect our ever-developing idea of culture. If you'd like to contact him, you can do so via his email address,, or his admittedly oft-neglected Twitter account @NateHohl.

Read My Stories