With the Xbox Scorpio coming in the relatively near future, we need to get ready for what all we should be expecting to see out of the console. However, recent eyes have fallen short of impressed for the capabilities promised within the Xbox Scorpio. With the reveals and soon to be release of the Nintendo Switch, what really is stealing the gaming world’s show is the ease of access and the functionality of the console. With that said, will Microsoft consequentially flop in sales with the Xbox Scorpio based on the beef of the marketing material being geared towards performance and high tech?
If you were to ask yourself “could the most powerful console on the market sell horribly because of how good it was” a few months ago, that may seem like an absolutely asinine thing to mention. However, with the recent reveals and teases of what hardware and what the Nintendo Switch can do, it may be a relevant question to ask yourself as a fan and gamer. The Switch, albeit somewhat corny to some people’s tastes, has offered up some very unique perspectives on gaming. Switching from console to handheld seamlessly, the gameplay is now a major proponent of the experience as you can completely change how you play in an instant. Not to mention, some of the titles on the Switch aren’t hardcore games that require top of the line specifications and parts in the Switch to run them. The games are brilliant on a far less grand scale needed.
So now what? For the Xbox Scorpio, as mentioned, has and still is all about their console hardware. They promise lossless 4k gaming, the best processors in gaming consoles today, and much, much more. But what does this really mean? Why does any of it matter? To be brutally honest, most of it might not matter.
4k gaming sounds absolutely fantastic for those who pay attention to the newest tech but to the average consumer, they won’t need to play in 4k. If you threw a 4k TV or monitor in front of them, an Xbox Scorpio, and a game that actually was native 4k in this day in age, they’d probably play it but that’s a pretty hefty price tag for a simple casual gaming experience and to only really get a graphical difference. Point being: 4k gaming right now is a beautiful concept, but in reality it’s just not the standard yet.
We recently reported that Xbox Scorpio may not even be worth it until 2018 or 2019 when developers get the full force of the console under their belt and can actually output games at native 4k instead of just upscaling; so if that’s the case, it honestly doesn’t matter how crystal clear the gameplay can be upon release. So on top of having a hefty price tag to get all you need to have a true 4k setup for gaming, it’s going to be obsolete until developers and the industry standards even catch up to that level.
Additionally, with no real insanely hyped up games being exclusive to the Scorpio at this very moment, the idea that it’s even needed at all falls by the wayside. What Nintendo did perfectly is to announce a niche in the market, tailor games to that niche and make them absolutely awesome, and then execute on them. Microsoft basically has the Scorpio in place, no real exclusives at the moment hinted at, and no real niche to stand out. The Switch made a bold move to adapt to the upcoming future of gaming and plays to what everyone can relate to while it seems like Microsoft and the Scorpio are only marketing to the hardcore gamers who are die-hard about their parts.
While we won’t know much about the fate of the Scorpio until more is reveled and announced (more than likely at E3 this year), the recent success and fandom following the Switch has shone a spotlight on the topics that the Scorpio has been all about. That being, are specifications and hardware a better selling key subject, or is the functionality and the delivery of games the better subject to follow? While there may not be a right or wrong answer, it is something that may come back to haunt Microsoft and the Switch if the wrong one is prioritized over the other.