About a month ago, we all thought For Honor was going to be quite a successful game, especially since For Honor was Ubisoft’s biggest beta ever but we think it’s safe to say For Honor kind of flopped. The reason for this might be micro-transactions. Reddit user Bystander007 shared a calculation of how much it would cost you if you wanted to unlock everything in For Honor.
‘’The average hero requires around 91500 steel to unlock all base games (no DLC/Update content) unlocks. This includes Emotes, Executions, Effects, Outfits, and Ornaments. From there, you multiply by 12 (for each hero) and get 1,098,000. That is approximately 7.32 of the $100 steel packs. So Ubisoft has valued their in-game unlocks within the base game at a $732 over-charge of the original $60-100 spent on the game.’’
Bystander007’s calculation shows that it will cost you $732 to actually unlock everything in the game. There’s of course a lot of items in For Honor but that isn’t a good excuse for Ubisoft to explain the extreme price, this is probably one of the biggest reasons why people actually stopped playing the game; the found out it takes an extremely long time to get whatever you want and according to Bystander007’s calculation, it will take you 2.5 years to get everything in For Honor and by the time you actually unlock everything, you’ll most likely notice that there’s a sequel for For Honor.
‘’Ubisoft really wants you to buy those Steel Packs. For Honor's player base is decreasing daily due to poor developer involvement in repairing the game. Beta problems are still problems over one month into the games release. Stacked with combat balancing issues that should be their top concern at this time. They're milking a dead cow, why else would a new guard-up emote cost 7000? Steel Pack incentive. Make as much as you can off something you've stopped trying to sell. The illusion is that effort will eventually repay you with rewards. And it does, the new emotes could easily be unlocked within 3-5 days of casual play. Only for one hero. Out of twelve. Then it's 3-5 days for the next hero, and so on. And quickly turns into a 60 day effort to simply unlock one new emote release for all current heroes. The effort required doesn't match the pay-off.’’
Bystander007 also shared why For Honor’s fanbase is slowly decreasing and says its due to poor developer involvement in repairing the game as well as the extreme cost for micro-transactions. You can find Bystander007’s full post and calculation here. A video made Hazzador explains why the fanbase for For Honor is slowly decreasing and why the micro-transactions kind of ruined For Honor’s success.