4 Classic Call of Duty Features That Should Return in World War 2

Here are 4 features that we think should return in Call of Duty: World War 2!

 

Pick 10 System

The Call of Duty create-a-class system seems to change nearly every year. What started out as a very basic system has turned into an abstract jumble of customization slots everywhere, but without a doubt, Call of Duty: World War 2 will have some variation of a Pick-10 system. In Sledgehammer’s previous title, Advanced Warfare, players had a “Pick-13” class setup option where 13 points were allowed to be selected when choosing your class and the trend in the few previous years has been allocating a set amount of points for choosing a class setup. It wouldn’t be surprising to see the Pick-10, 13, etc system return again this year with World War 2.

Quickscoping

One of the most iconic features in Call of Duty is without a doubt, quickscoping. The action of quickly aiming down sights with a sniper and taking out an opponent has become a phenomenon itself over the years, inspiring organizations like FaZe and OpTic to start sniping teams which obviously led to massively successful organizations. Quickscoping has been a Call of Duty trademark for multiple years now and it is bound to return in call of Duty: World War 2 later this year, and for many more years to come.

Zombies

Another classic Call of Duty trademark is the infamous Zombies mode. Originating with Treyarch’s World at War title, the Zombies game mode in Call of Duty has reached heights like none other. Fellow Call of Duty developers Infinity Ward and Sledgehammer have also made their way into the zombie’s scene with Infinity Ward’s Extinction mode in Ghosts and alternative Zombies universe in Infinite Warfare and Sledgehammer’s Exo Zombies in Advanced Warfare. As one of the biggest attractions for the Call of Duty franchise, it’d be silly to not include some variation of a zombie’s game mode in any and all future Call of Duty games, including World War 2.

A Secret Killstreak

Call of Duty’s multiplayer mode has become wildly successful due to many things, one major one being the addition of secret and hidden killstreaks. Originating in Modern Warfare 2 with the Nuke (which wasn’t so secret) many Call of Duty titles have implemented variations of secret team-killing or secret game-ending killstreaks. Modern Warfare 3 saw the M.O.A.B. which was a secret enemy team killing kilstreak unlocked by achieving a 25 gunstreak without dying. Ghosts has the K.E.M. strike which was also a enemy team killing streak as well as a map altering streak which was achieved by getting 25 consecutive gun kills without dying. Advanced Warfare has the D.N.A. Bomb, which was yet another enemy team killing streak unlocked by achieving a 30 gunstreak without dying. Most recently, Infinite Warfare introduced the De-Atomizer Strike which kills the entire enemy team after a player achieves a 25 gunstreak without dying.

As you can see, hidden/secret streaks have been a staple in the Call of Duty franchise for some time now and are always loved by the fans. World War 2 is also likely to include some form of a secret killstreak that either kills the entire enemy team or ends the game completely.

Zac Alberts

Gaming and technology enthusiast devoted to creating smiles and expanding knowledge.

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